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Dying light legend level
Dying light legend level













dying light legend level

Ĭhanged Health Regeneration gain from 2 > 3. Mixed Health, Health Regeneration, Stamina.Ĭhanged Max Health gain from 3 > 5. (Arrow travel farther before dropping) (Should not work with Crossbow type) V2.1 (Balanced) Added Bow Drawing Speed, from -100% > -75%.

dying light legend level

(Time)Īdded Critical Chance for different type of Firearms. V2.4 (Balanced) Added Penetration Chance. V2.2 (Added) Grapple Hook Pulling Damage. Īdded Cooldown Time Reduce for Grappling Hook. V2.4 (Added) Stamina Usage Reduction for Melee Weapon and Shields.Īdded Instant Kill Chance (Thrown Weapons only). V2.2 (Balanced) Added Limb Severing for Sharp Weapons. V2.4 v2.2 (Balanced) Added Stunning Chance for Blunt Weapons. V2.4 v2.2 (Balanced) Added Critical Chance for both. V2.2 (Added) Stamina Usage Reduction for Unarmed Move. V2.4 (Added) Unlock EXP gain for Severing Limb at 50 Legend Leve.Īdded Critical Chance. V2.4 (Added) Unlock EXP gain for just Running at 50 Legend Level. V2.2 (Added) Unlock Grappling Hook Pulling Ability at 100 Legend Level. Luck, Changed Better Trading Prices from 0.6% > 0.8% (Both buying and selling).įeatures (Check picture, all current Image picture was taken on v2.3)Įach 25 level, Inventory Backpack Size +1. Luck, Changed Night Bonus EXP from 2% > 4%.ħ. Swiftness, Changed Jumping height from 1% > 4%.Ħ. Swiftness, Balanced Sprinting speed for both land and water, from 1% > 2%.ĥ. Fitness, Fixed/Balanced Regeneration from -0.08 > -0.04 seconds.Ĥ. Bows, Fixed/Balanced Drawing Speed from 4% > 3%.ģ. Craftsmanship, Fixed Healing Efficiency (It was a Vanilla Bug which was not working).Ģ. Swiftness, Balanced all and Added Falling Damage ReductionĨ. Fitness, Balanced Stamina gain and Damage Reduction.ħ. Melee Weapons, Balanced Critical, Stunning and Limb Severing Rate.Ħ. Unarmed Combat, Added Stamina Usage Reduction.Ĥ.

dying light legend level

Legend Level, Unlock Grappling Hook Pulling Ability at 100 Legend Level.ģ. Legend Level, Added Health and Stamina gain.Ģ. Flexibility, Added Dodging CD, Searching Time, Grabbed Chance.ġ. Flexibility (Swiftness), Name Changed from 'Swiftness' to 'Flexibility'.ħ. Resilient, Added Damage Reduction of several type.Ħ. Resilient, Remove Attack Speed and Dodging Speed.ĥ. Resilient (Flexibility), Name and Icon Changed from 'Flexibility' to 'Resilient'.Ĥ. Healthiness, Remove Damage Reduction to 'Resilient'.ģ. Healthiness (Fitness), Name and Icon Changed from 'Fitness' to 'Healthiness'.Ģ. (Now works on both day and night, and much balance/better)ġ. Luck, Balanced Rarer Loot and Lucky Repair Rate.ġ5. Craftsmanship, Balanced Durability Rate and Durability Loss.ġ4. Resilient, Balanced Firearms Damage Reduction.ġ3. Healthiness, Added Health Regen Passive.ġ2. Bows, Balanced Arrow Speed and Accuracy.ġ1. Melee Weapons, Added Stamina Usage Reduction.ġ0. Melee Weapons, Balanced Critical Chance and Stunning Chance for Blunt Weapons.ģ.

dying light legend level

Legend Level, Unlock EXP gain for just Running and Severing Limb at 50 Legend Level.Ģ. Now you can feel those each hard earn legend skill actually worthwhile.Īll skill are well balanced, in short, no OP, you're not superman, you still the best runner kyle crane, but more legend.Īll skill has clear description, so you can save some time to alt+tab checking or trying to remember them.ġ.















Dying light legend level